6 WEEKS, once a week

Essential drawing skills that make you valuable to any creative production environment

Are you ready to level up from being a hobbyist to an artist who is ready to work in the real world? This class is for you! Let me share some of the valuable things I’ve learned over the past 20 years in the art and animation fields. You can take a look at some of my work at www.reubenlara.com and www.uptownferret.com

Creative production environments are exciting, fast-paced experiences that many artists crave to be a part of. But if you aren’t properly prepared, they can turn into a roller coaster of overwhelming requests, intense emotions and strained professional relationships. Success comes down to a few key technical and personal character skills. If you master them, you’ll carry them with you no matter where your visual arts career takes you. From concept art, storyboarding and character design to 3D animation and environment design, your ability to quickly put other people’s ideas to paper elevates you from a hobbyist to an indispensable part of any visually-driven production.

In this introductory class, you’ll learn:

  • An understanding of basic perspective that will change how you approach drawing in general
  • A method for continued progress in drawing
  • A foundation for mastering the most difficult, but important, subject matter of all: drawing human figures!

If you’re currently in school, you’re ahead of the game. If you’re starting a new career as an adult, know that artistic talent isn’t genetic…it’s a skill that can be learned like any other! If you’re committed to learning, aren’t afraid of critique, and are willing to put the work in, you’ll be introduced to methods and workflows that will lead to faster growth and a more fulfilling visual arts career. This class approach allows a variety of skill levels to improve over the course of six weeks, no matter what your current skill level is. If you are an advanced artist, I’ll make sure you are challenged in areas where you need to grow. Every class will be built on material from the previous class, so make sure to attend them all. Can’t wait to see you there!

“Learn to Draw Anything 102” and “103” will follow.

Digital drawing setup required (any of the following):

If you need guidance about equipment, see point #7 on this page.

Should I know how to use any software before I take the class?

Yes. While I’ll be happy to provide some technical assistance with various drawing softwares, this class is not focused on how to use or be proficient at any one program. Please come prepared with a basic knowledge of the drawing software of your choice (it should have the ability to create layers):

I recommend Clip Studio Paint Pro for both desktop and mobile. It’s a bit more interface to learn, but if you’re serious about production art in the future you should learn it anyway. Might as well start now! Here’s my free YouTube lesson on getting up and running with Clip Studio Paint Pro

Whatever software you choose, you should at least know how to:

  • Use the basic pencil and eraser
  • Create and arrange layers
  • Make selections
  • Copy and paste images

 

We will only be focused on drawing and draftsmanship, not painting or color theory. My goal is not to make you draw in my style, but to improve your existing style so that you are controlling your drawing (and your drawing isn’t controlling you!)

 

Please email me at reuben@reubenlara.com to find out how to sign up.